61 m_dummyButton(nullptr),
62 m_retryButton(nullptr),
63 m_searchButton(nullptr),
64 m_setupButton(nullptr),
65 m_exitButton(nullptr),
66 m_statusState(nullptr),
67 m_messageState(nullptr),
68 m_progressBar(nullptr),
69 m_progressTimer(nullptr),
107 LOG(VB_GENERAL, LOG_ALERT,
108 "Cannot load screen 'guistartup'");
193 QString message = tr(
"Do you really want to exit MythTV?");
198 popupStack, message);
200 if (confirmdialog->
Create())
203 connect(confirmdialog, SIGNAL(haveResult(
bool)),
ISO 639-1 and ISO 639-2 support functions.
bool setStatusState(const QString &name)
MythUIStateType * m_statusState
A QElapsedTimer based timer to replace use of QTime as a timer.
GUIStartup(MythScreenStack *parent, QEventLoop *eventLoop)
Dialog asking for user confirmation.
bool setMessageState(const QString &name)
void OnClosePromptReturn(bool submit)
ISO 3166-1 support functions.
MythUIButton * m_searchButton
MythScreenStack * GetStack(const QString &stackname)
MythUIButton * m_exitButton
MythUIProgressBar * m_progressBar
void BuildFocusList(void)
void cancelPortCheck(void)
virtual void AddScreen(MythScreenType *screen, bool allowFade=true)
MythUIButton * m_retryButton
bool updateProgress(bool finished=false)
MythUIButton * m_dummyButton
static bool Assign(ContainerType *container, UIType *&item, const QString &name, bool *err=nullptr)
void Close(void) override
static bool LoadWindowFromXML(const QString &xmlfile, const QString &windowname, MythUIType *parent)
MythMainWindow * GetMythMainWindow(void)
MythTimer * m_progressTimer
int elapsed(void) const
Returns milliseconds elapsed since last start() or restart()
void addMSecs(int ms)
Adds an offset to the last call to start() or restart().
bool Create(void) override
#define LOG(_MASK_, _LEVEL_, _STRING_)
bool Create(void) override
bool DisplayState(const QString &name)
MythUIButton * m_setupButton
bool SetFocusWidget(MythUIType *widget=nullptr)
Screen in which all other widgets are contained and rendered.
void stop(void)
Stops timer, next call to isRunning() will return false and any calls to elapsed() or restart() will ...
MythUIStateType * m_messageState
void start(void)
starts measuring elapsed time.